đGame Rewards Explainer
Last updated
Last updated
Reference Price SSS = $0.000000013
From previous SSS contract (pre-exploit snapshot) : 23,592,419,841,230 SSS (Link here)
From current SSS contract: 8,839,864,142,311 SSS (Link here)
Total = 32,432,283,983,542 SSS ($421,619)
The taxes collected from token trading can be verified from the SSS token contract
Taxes are one of the main game rewards generator.
Each time a transaction is made, a 2% tax is collected. 0.4% goes to developer operations, 1.6% becomes rewards for the game.
Similar to Sushiswap's Masterchef design
The game rewards are split between players based on the amount of Rice they own compared to the total amount of Rice in existence. This is shown as the Rice Bag.
The reward calculation is done each time there is an update to the pool (eg, when any players Claim, Rice Renewal)
When a player does Rice Renewal, his Rice Bag resets to zero, and the total supply of Rice decreases. This way, the remaining players get more future rewards.
Players must complete 'Harvest' which refunds the SSS spent on upgrades back to the player
After the first 'Harvest' is completed, players can start to 'Collect', which moves the Harvested Rice Fragments to the Rice Bag.
1 Harvested Rice Fragment = 1 Rice in the Rice Bag
Players are given some time to prepare and complete 'Harvest' before rewards start
Game rewards are added starting from 3rd May 2024
It's a 3-month period of stable-ish rewards comprising of:
Taxes accrued from TGE till 3rd May, when Incubation period is over
Game Booster
Rewards are added on a per block basis. For simplicity, estimated $ / week is shown
The amount could be higher since this is based on the tax snapshot on 22nd April
Real-time rewards are the main form of rewards in the game.
Players earn both Real-time rewards and Bootstrap rewards during the Bootstrap Period.
After Bootstrap rewards phase-out on 2nd August, real-time rewards continue in perpetuity as long as the game is running.
*Ecosystem: Covers marketing, listings, grants, IP development *Team: Unlocks incrementally based on token trading volume - 0.031% of each buy / sell volume
SSS is deflationary by burning in-game store revenue.
Mode | Tax amount | Amount (SSS) | Value ($) |
---|---|---|---|
Week | Game booster / block | Tax bootstrap / block | Total SSS Rewards /block | $ / block | $ / week* |
---|---|---|---|---|---|
Supply (%) | |
---|---|
21st April - 21st July | After 21st July | |
---|---|---|
AFK
1.00%
16,216,141,991,771
$210,810
Boss Hunting
0.05%
810,807,099,588
$10,540
Megawar
0.20%
3,243,228,398,354
$42,162
Land
0.35%
5,675,649,697,119
$73,783
1
29,677,113
4,124,985
33,802,098
$0.4394
$132,883
2
15,545,154
4,124,985
19,670,139
$0.2557
$77,327
3
12,718,762
4,124,985
16,843,747
$0.2189
$66,216
4
7,065,979
4,124,985
11,190,964
$0.1454
$43,994
5
4,239,587
4,124,985
8,364,572
$0.1087
$32,883
6
4,239,587
4,124,985
8,364,572
$0.1087
$32,883
7
4,239,587
4,124,985
8,364,572
$0.1087
$32,883
8
2,826,391
4,124,985
6,951,376
$0.090
$27,327
9
2,826,391
4,124,985
6,951,376
$0.090
$27,327
10
2,826,391
4,124,985
6,951,376
$0.090
$27,327
11
2,826,391
4,124,985
6,951,376
$0.090
$27,327
12
1,413,195
4,124,985
5,538,181
$0.0719
$21,772
13
1,413,195
4,124,985
5,538,181
$0.07199
$21,772
80%
DEX
5%
Airdrop via Pre-launch Quests
5%
Game Booster (SSS incentives for 3 months)
5%
Ecosystem*
5%
Team*
Burn
5%
85%
Land Owner
90%
10%
Referrer
5%
5%